Wednesday, 2 September 2015

Doors colour test

now ive got a ruck load of doors to start making my dungeon look the part.
however i have 2 dilemmas on this front.

now anyone that paints have certain things they paint that they know they are good at. and to follow that up. there are certain things that some are not so comfortable with. and for me...doors have 2 things ive never been very confident in painting. and this might sound stupid but ive never really been able to paint wood or rock to a standard i like.
ive never been able to lock down a solid colour formula that when i sit back and look at i am happy with. so it made perfect sense that i attempted some colour tests before really laying into the doorways.

so here we have them
 first up the portcullis' (portculli? portcullises?) i dunno.
anyways as i only had 2 of these i just painted both of them in these scheme. for me the real tests were to attack the rock work and wood. this is no wood on this so i simply went for a brown dark rusted type of old metal.
 the rock work...ive gotta say im about 75% happy with my attempts and will carry forwards the method i used on these for all of the other doors. was rather simple really.
-Mid tone grey basecoat(in this case i used some cheap acrylic i picked up from a hobby store)
- Thin washes with 4 colours to break up the solid grey colour and hopefully gain some sort of realistic weathered look the 4 colours being. Agrax Earthshade, Athonian Camoshade, Seraphim Sepia and Reikland Fleshshade
-Dry brush with base colour.
- Light dry brush to pick out edges using Screaming skull

so with the rockwork nailed down it was the wood to concentrate on.
here....i wasnt to happy so will be trying a new formula on the wood as i want to get a much older dark and dampened look for the wood. but all in all it was a worth while attempt.
im happy with the rock. now i just need to go scouting around for the wood colour i would prefer to have and take it from there :)

so yup the dungeon is slowly getting there. a quick little mock up is showing how things are starting to look pretty nifty indeed.

i have much more plans for these doors as well. trying to add some character to them rather than them just being standard.
maybe some themed ones for the open doors(skaven themed - undead themed and so on)
and some ivy or cobwebs and such for the closed ones. skulls (gotta have skulls) rats, cobwebs and that sort of thing.
i just want them to end up looking great and not so standard.
i know most dont care about these little details. but we would all chose to have them if they were easy to have right?

anyways until next time :)

6 comments:

  1. I'm going to be picking up some Zealot doors (and furniture) when they become available on the site. The look cracking, especially with the paint-job you've given them.

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    1. thanks a lot. glad you like them. the rest coming up are going to be a little better i hope. i cant recommend these zealot doors enough. basically a dungeon necessity. and theyve nailed it with these

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  2. I think you've done a very good job with the rock, and I like your choice of a contrasting base. Yes, the dungeon is getting there.
    --Daedalus

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    1. yup definately getting there. ive been plugging away on the little spare time ive got to do the rest. hoping to have some more to show this week. :)

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  3. Your doors look great! I'm hoping that my Kickstarter bundle from Zeaklot will arrive soon... Have you had a look at Hirst Arts moulds? Ideal for the basic dungeon flooring, lots of different styles availabe from flagstone to cracked floor tiles etc. Quite a few pics on my blog: http://www.minimetalmayhem.blogspot.co.uk/search/label/dungeon

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    1. thanks very much. yeh ive pretty much scanned every dungeon item available on the net, however i dont plan to go full 3D with my dungeon. i simply dont have the storage. plus i like quick and easy pop up stuff. so simple tiles and nice 3d furniture work well for me. however your dungeon does look pretty damn fine. its very tempting to go that route. but id have nowhere to store that stuff sadly :(

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