Tuesday, 14 July 2020

Warhammer Quest double whimper!

So, what a weird year its been so far huh?
some might want to just scrub this year off and pretend it never even happened.
and at the beginning of this whole isolation thing i assumed i would be bored rotten and be diving headlong into anything hobby related to occupy my time, however the complete opposite happened. and whilst we did delve into playing a few games here and there, the entire last 4 months have been spent what i will value as quality time with my entire family.
however i did manage to revisit my warhammer quest project, and tick two of the monster types off my list.
so ill take all of the above for certain.
First up i was able to strike off 12 giant bats.
unfortunately all the numbers for warhammer quest go upto 12, yet most units you are able to purchase only have 10. so i had to cast up 2 duplicates, i also had to repin these to the bases due to the incredibly flexible pikes things that they are stuck on.

these are only little critters, but was nice to get them ticked off the list.

and then i was able to move onto 6 goblin archers
 i was really happy how these turned out, as i had attempted a newer variation of my greenskins tone as i wanted to add a little more vibrance to the skintones on these guys due to the relative darkness of the robes.
so from this point monster wise all i have to do now are

3 minotaurs
6 orcs
6 orc archers

and i will almost be ready to play our first ever dungeon run through. i am currently fighting back the urge to play with an unpainted set...the temptation is high. but once i have based my minotaurs...we could essentially just play. which is kinda exciting given all of the effort that has gone into this so far.

anyways hope you are all keeping safe,

Thursday, 2 April 2020

Some more descent Heroes

during our most recent campaign of Descent, we took on the labyrinth of ruin, which led to a few new character choices. my youngest always seemingly picking characters that are hard to play and require a little more oomph to the character building and style of play, she went with...

Okaluk and Rakash

luckily i actually wanted to paint these two up, and was quite happy how they turned out, especially on the wolf. assuming this is Rakash, they kind of suffer from Ant and Dec syndrome to me, i dont know which is which.

For me i wanted to try something slightly different and went with..

Grey Kerr
this guy is some sort of Batman ranger type character, i chose him as a treasure hunter and actually had some great success with him once separated from the rest of the group.
again he turned out ok. and was kinda fun to play, although his heroic trait would be much better fitting for the road to legend app, i still managed to make use of it in one or two places.

sadly we lost out on this campaign on the very last mission, which was a bit of a drag as we had won a large majority of the quests over the entire campaign,

so our next campaign see's us tackling Heir of Blood, which i had to purchase because i have an older print of descent. however its a quite nice little hardback book so it isnt so bad.

so in come some new characters, my youngest daughter wouldnt play until i had painted her character

and what a pile of shit she was to paint too..purples and blacks. yup i should really of gotten a little more creative, but i was generally sticking to the character artwork. but should of added some source lighting...truth? i didnt want to paint her anyways!
and then in the end she chose seer kel instead. so i painted a mini i didnt want to paint and it just ended up tossed in the pile of characters.

for myself though, i really wanted to go with a mage type, but ended up going with another character from the warrior class that i havent used yet. so also painting up

Reynhart the Worthy
 sadly he is one of the older design of miniatures and is pretty small. the mini for this guy (who is pretty much a BEAST of a champion) is not worthy at all, but hopefully i have given him some justice at least with the paint job.
at least i was pretty happy. and he seems to be cutting it up after the first quest of the campaign.

ill be painting more of these guys up as we play through. i seem to have enough time on my hands haha

stay safe people

Sunday, 29 March 2020

Descent monsters

so its pretty clear i certainly fall within the 'infrequent' blogger category.
but if i am going to take anything from this corona business, then its the fact i will get to spend some extended time with my family. i work hard, so much so i am often too tired come the end of the day to acknowledge too much .
this said the next 5 weeks at minimum are going to be a massive culture shock for me. and a massively tough time for everyone around the world.
but i am going to try and take something from this as a rocket up the backside, stay healthy, keep my family safe and healthy. this also comes with the added notion of 'what the hell am i going to do with myself for the next 5 weeks..or longer?'

well i already found 1 answer

PAINT SOME MINI'S !!!!!!!!!!!!!!!!

Goblin Witchers
over the last year or so i have acquired every single box set for descent. The only things i do not own are a few of the lieutenants and a few of the heroes and monster expansions.

some of this painting will involve dredging through so of the older sets that still have crappy minis, but ill see what I can do all the same.

I'm not going for mega detail on these. i just want to get them painted. and one of the bonuses with descent from my point of view is that the way in which the game is structered, you rarely have too many of 1 type, thus drawing away from the painful mental block i suffer with painting 10 or more of the same unit.

ill be trying plenty of varied methods though and both of the above were simply painted with washes and drybrushing. so were pretty rapid to paint up.

and ontop of that. i have even managed to rope in family to help
"ahh these will be easy, give it a try"
my 6 year old rose to the challenge (with a little help from Daddy of course)

Volucrix Reavers

with about another 100 models left to paint its pretty safe to say amongst a lot fo my other projects that have had to sit on the shelf, there is a very good chance i will have LOTS of hobby time. and i intend to enjoy it with my family,
get a few games in here and there.
and most of all, remain safe and healthy.

and i hope you all do too!


Monday, 19 August 2019



so spiders, i had a little problem with spiders for my recreation.
if you have read any of my previous posts you will see i set about making my own, for various reasons.

i kinda liked the original ones from the game, but wasn't keen on the mono-pose on them.
didn't want to pay Ebay prices.
the ones on the market just didn't fit what i wanted.

so in classic fashion...."I'll make my own"
but who wants to make 12 different spiders? from my previous posts it might be easy to gather i don't like units or large numbers of things at all...painting....even less sculpting.

so how could i go about it?
well i sculpted a spider with a wireframe skeleton. with the intention i could replicate the skeleton and case the outer body for the purpose if replicating, and this would then allow me to repose to move away from the mono-pose option.
so that was my first attempt...i say this because the sculpt wasn't yet completed. and i wanted to see if the idea would work first and foremost.

i wanted to find the right method for recasting that allowed me to put a wireframe inside, there was only 1 option here, and the sole reason i ended up buying some bluestuff too, however this bluestuff has come in mighty handy already for replication if simple shapes, but a spider? Of course the casting involved a flattened out spider, i needed to find the right material to use too.
needless to say i made about 4 spiders that ended up in the bin.
first my wire was too strong which didn't help with the posing.
i used an epoxy first which managed to capture all of the detail perfectly. but was also too brittle for the repose.
i ended up back with old Greenstuff...it lost a little detail. but its still relatively flexible when cure and allowed me to kick out my first spider...not perfect. but it was the first.
as you can see the one in white was the only epoxy spider that ended up being used. and you can see how it captured the bristles better than the green stuff. however the green stuff just held up better for this purpose.
needless to say. these weren't perfect, and i was never expecting them to end up looking perfect either.
however i wasn't too fussed about this. i was making something i could be appeased with.
i was happy with the scale, they ended up coming out a little cuter than expected, but hey

so... before i progressed i noticed some of the legs were a little chunky and some were longer than others, so i re-sculpted the bottoms of the legs so they were a little more slim lined and all the right length.
and on i went doing 2 spiders a day for the next week or so.
they didn't come out great. some were better than others, and some needed a little bit of carving or re-sculpting on certain areas that didn't take too well.
but regardless. they are not completed. and im pretty happy to be able to chalk another set of critters off my list.
i kinda painted them pretty muted, with autumn around the corner i was thinking more 'those nasty looking buggers you see webbing up your privet' as opposed to bright fantasy colours. i also figured this would help the not so great sculpts not stand out too much, they are what they are and they serve their purpose, and im happy with that :)

oh and instead of looking to buy a binding machine for over 100 quid i realised my local trusty printers also did allsorts of binding too. i kept it simple. for a nice and easy £4.25 all 3 books from the base game are now completed too

Sunday, 4 August 2019

Bretonnian Questing Knight

whilst i have been busy making the core set for Warhammer Quest, in true 'me' fashion, i cannot help but do something extra. this is maybe linked to my loathing of working on units and the monotonous rinsing of the same things over and over. however it is nice to break this up with some variety. and having the option to use more warrior options when i do finally complete the base set isn't a bad option to have at all. so i have a trollslayer up and ready to go. i also have a witch hunter floating around for the next monotony breaking opportunity too.

but this guy i completed a few weeks back and i am not too happy with him in all honesty,  main reason for this being that i had to buy some new army painter anti shine...and well....its kinda shiny!
shit huh?

first up i tried the spray can i had left around which was kicking out white speckles. the can had clearly had its day and was no longer of any use.
and then i had to use a firm stippling brush to try and scrape the white flecks off the model without damaging the paint job too much. and the brush on anti shine i attempted to use to fix this wasnt much cop either. so when you have painted a model and it ends up getting ruined at the end you can either get it as best a possible. or strip it all and start again. obviously going with the first option here, it wasnt all doom and gloom.

i wanted to remove the idea of a quintessential questing knight, choosing instead to go for a more of a struggling jobber of a knight.
slightly unshaven, slightly damaged armour and such making him a perfect up and coming of age knight as opposed to a classic knight in shining armour.

however my anti shine had slightly different ideas on that! haha

another thing i want to do different with all of my warriors for this game..i want to show their faces. whilst i am fully aware warriors will die left right and centre. i don't want them to die as faceless heroes.

so this guy is made from reaper miniatures Baran Blacktree, whom seemed to fit the mould perfectly for what i wanted to achieve. All i have done here that is different is that I sculpted a a plume to his helmet to give that more bretonnian look.
also opting for a similar colour scheme to the original. you have to excuse the freehand on the shield. this is another one of the reasons i wasnt too happy how this guy turned out.
along witht he fact i should of painted him without his shield arm. because no matter how hard i tried. i couldnt get any good direct contact with my paint brush onto the left of his face.

that lame anti shine really shows up on the cloak of this guy. maybe one day they will change the formula back to actual matt finish and i can fix him?

regardless. something cool for me to sink my teeth into. and i'm cooking up loads of ideas on what i want to do for the warriors already
i have a very distinct and different idea for the pit fighter
and i am pretty confident the witch hunter is also going to turn out good.
i want to replace the wizard with a new one and have seen plenty of options floating around.
same goes for the elf and dwarf, of which being the only man in the house. i may well have to be making some female options to boot.

any way hoping you liked sir shiny shine outcast of antishine land :)